Gold and Greed
Gold is the lifeblood of Ultimate Dominion. It buys gear, fuels the marketplace, and stakes PvP encounters. Understanding how it flows gives you an edge over every other adventurer in the cave.
Gold
Gold is the sole currency. It exists permanently â once earned, it's yours until you spend or lose it. Your gold is stored in two places:
- Main balance â safe, stored on your account. Can be used for shops and marketplace.
- Adventure Escrow â deposited at the cave entrance. At risk in PvP encounters.
Earning Gold
Gold enters the economy primarily through monster kills. Higher-level creatures yield more gold. Other sources include:
- Monster kills â every defeated monster drops gold. Stronger monsters drop more.
- PvP victories â win a fight to claim a portion of the loser's escrowed gold.
- Marketplace sales â sell items to other players for gold.
Optimize your farming
Shops
NPC shops buy and sell items at fixed prices. The first shop, run by Tal, is located at (9,9) in the Dark Cave.
- Buying â items cost a markup over their base value. Rarer items cost significantly more.
- Selling â you receive a markdown from the base value. Selling always pays less than buying.
- Stock â shops have limited inventory that refreshes periodically. If an item is sold out, check back later.
- Gold reserve â shops have a limited gold pool. If you sell too much, the shop may run out of gold until it restocks.
The Marketplace
The player marketplace is where the real economy lives. Players set their own prices, creating a supply-and-demand market for every item in the game.
Listing Items
- Navigate to the Marketplace from the main menu.
- Select an item from your inventory and set a gold price.
- Your item is listed for other players to see and purchase.
- You cannot list items that are currently equipped.
- You can cancel a listing at any time to reclaim your item.
Buying
- Browse listings by category, sort by price or level.
- You can also place gold offers â name your price for an item you want.
- When a seller accepts your offer (or you buy at listing price), gold transfers and the item is delivered instantly.
Fees
The marketplace charges a small fee on every completed trade:
| Metric | Value |
|---|---|
| Marketplace fee | ~3% |
| Fee source | Deducted from the gold payment before the seller receives it |
Note
Gold Sinks
Gold is created every time a monster dies, which would cause inflation without counterbalances. The game removes gold through:
- Marketplace fees â ~3% of every player-to-player trade.
- Shop purchases â buying from NPC shops removes gold from circulation.
- PvP flee penalty â 10% of escrow gold is lost when fleeing. Half goes to the opponent, half is burned.
- PvP win burn â 20% of the PvP gold pot is burned on every decisive victory.
No direct gold transfers
Gold Merchant
The marketplace is your friend
Lore